ZRPG Compendium Wiki
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For reference, the year 0 would be when Link defeated Demise in the events of Skyward Sword. All time is measured relative to this point.
 
For reference, the year 0 would be when Link defeated Demise in the events of Skyward Sword. All time is measured relative to this point.
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For players returning from Epoch of Disharmony, that RP took place in Year 1200
   
 
'''Year 2600'''-'''Turmoil on the Great Sea'''
 
'''Year 2600'''-'''Turmoil on the Great Sea'''

Revision as of 22:57, 18 August 2018

The Legend of Zelda: Tides of Discord is scheduled for August 2018, and will be based on a modified version of the Wind Waker Great Ocean map.

Plot Summary

Characters

All major story characters and player characters will be listed here with links to their full bio pages.


Factions

The Council of Isles

Location: Temple of the Gods

After the departure of the royal line from the Great Sea, the most organized society remaining, the Rito, stepped in to help establish order and a unified civilization on the oceanic region. The Rito proposed and helped establish a republic system of governance known as the Council of Isles. The Council is a democratic body allowing every inhabited island on the Great Sea a representative with an equal vote on important non-military matters such as commerce (as well as social policy). The Council of Isles also elects its leadership in the form of an elected King, who at the outset of this story is a Rito King.

The King of the Isles presides over the council with important veto powers which can only be overturned by a greater consensus (Two thirds. The general consensus is anything over 50%) vote by the Council. The King of the Isles also has final say over implementation of any policies elected by the Council. Finally the King of the Isles has primary command over the Armada, which patrols the Great Sea and the Trade Routes, their activities, and their power structure, with the more hands-on leadership being managed by the High Admiral (Locke Dashar).


“The True Royals”

Location: Forsaken Fortress

This faction holds to the sovereignty of the "true" royal lineage, though in reality they are the outcasts of New Hyrule and their sovereign rights have rarely been respected or truly acknowledged. They are at odds with the governing body of the Great Sea.

They are regarded as rebel of pirate kings/queens by the democratic/republic government of the Council of Isles and the King of the Isles. They hold little territory and don't have much in the way of a navy like the Council of Isles has at this time, but maintain a presence on the Council of Isles in order to advocate their right to rule. They have a relatively small but vocal base of loyalist support on the Great Sea.

The Zora

Placeholder for description of Zora faction.

Locations & Map

Map

Available soon

The Spirit Tracks

The Spirit Tracks are a relatively new addition to The Great Sea, having first appeared 50 years ago. They are golden colored train tracks imbued with magic from light spirits. At least that's the popular theory, as nobody has any idea how or why the tracks have appeared on The Great Sea.

The railway system runs around The Great Sea perimeter and also crosses through its center four times in a cross formation. At the very start of the RP, the tracks will have their default position high enough that most ships could pass through.


The Temple of the Gods

Now expanded to an even greater height, The Temple of the Gods is the primary meeting place of the Council of the Isles. It also doubles as a launch point for aerial combat forces.


Forsaken Fortress

Currently under the control of the 'True Royals' faction.


New Hyrule

New Hyrule lies a great distance to the North of the Great Sea, such that it would take many days of travel by boat to reach it. About 1/3 of the journey is covered by spirit tracks, but the rest can only be crossed by boat.

History

For reference, the year 0 would be when Link defeated Demise in the events of Skyward Sword. All time is measured relative to this point.

For players returning from Epoch of Disharmony, that RP took place in Year 1200

Year 2600-Turmoil on the Great Sea

100 Years Before the RP Starts, several significant events happen in the Great Sea. Notably, Link and Tetra defeat Ganondorf,and go on to found New Hyrule. Later the same year, the Rito form the Council of the Isles, a united political faction representing the Great Sea.

Year 2630-The Evil Spirit Malladus attacks New Hyrule

The New Hyruleans and a handful of allies barely defeat the demon Malladus. It is discovered that a rogue band of New Hyruleans had murdered a light spirit in order to gain the power to fully vanquish Malladus. New Hyrule fractures, with Link/Tetra kicking out all those involved with the murder of the light spirit. This group, and some sympathizers, head across the world and begin calling themselves “True Royals”. Most end up on The Great Sea.

Year 2700-Tides of Discord

This RP, Tides of Discord, begins.